Being jumped upon, such as from the coffee table, takes away four times the health. I have little doubt that something like this would appeal to a lot of other people, too.Īlso, getting stomped on, such as in front of the bookcase, takes away perhaps twice the health of just being stepped on. But you can drag it out by having him do the "weight-shifting" thing. If he stands on you, however, you're done. Or perhaps, you could place health-point pickups around the room. The only way to get some of it back, is by the collection of orbs. Every time you get trodden upon, you lose some of the health bar. Which leads me into my second suggestion! In the latter, you'll get to watch his foot partially pick up, but then settle again, which of course, squashes you down again. But then he may also decide to just stand on you, but start shifting his weight from foot to foot. One, he might lift his foot to let you out. If you find yourself stood upon, he doesn't just lift his foot to let you out. First of these, is the "Standing-On" thing. Now, with all of that said, and if I may politely beg your ear for a moment, I would be delighted to offer a few suggestions. This work is a stroke of brilliance, no argument about it! Moreover, it empowers the sense that he knows he is playing with someone who likes his feet, and is enjoying it, himself. It gives him a presence of kindness and attentiveness to you. And if you get under the glass on the coffee table, he'll come stand on it for you. You move in front of the couch, he comes there, too. You move to the bed, he gets up on it with you. This is only added to by the way he'll follow you. The way the character keeps his eye on you gives a real sense of interaction it makes you feel like you're really participating with him, and he with you. Even though it is a little light on content right now, one can't help but be struck by how beautifully it was done. I spent the better part of an hour playing it again this morning. If you get stuck, the character knows to lift his foot so you can continue. That was some real, progressive thinking, adding that. The game just doesn't get stuck with a dark screen. Then lastly, there's the subroutine that'll lift the foot, if you happen to find yourself stood on by the character. Then there's the blur and ear-ringing effects that you experience when you get stepped on. Secondly, the way they sound, make you believe that the character has some real weight! Every step is an impact, impacts that get stronger the closer the feet get! They make you realize that if you get stepped on, there's going to be something to it. They're beautiful! First, they sound like real flesh planting with every step. I wanted to point a couple of things I especially love about it.įirst and foremost, are the footstep sounds. Therefore, effective learning analytics demands mutual enrichments between the three layers of analytics.Heh! I'm still messing around with this! And hehe, it gets my dick hard every time I do! :D Aggregation of millions of learners' interaction data creates a solid meso and macro levels. At this level, student success is strongly related where click-stream data are collected, analyzed, and translated to improve learning and increase the success of students.Īccording to Shum, the breadth and depth at the macro and meso levels add power to micro-analytics. it operates at the interpretation and tracking of individual/learner data. Micro-Level: Might be the most popular level in learning analytics. Simon Buckingham Shum stated that the business intelligence imperative to optimize processes to build better meso levels of analytics (ie. ![]() ![]() At the meso level, partners from the institution are involved like the faculty and the support staff. Meso-Level: enables analytics at the institutional level. ![]() It is also important to note that at the macro level, learning analytics can be incorporated in non-educational sectors such as the government sectors.Ģ. Macro-analytics can become more increasingly real-time and involves more fine data from the meso and micro levels. Macro-Level: enables analytics within the cross-institutional level. Since learning analytics covers a wide range of analytics, Simon Buckingham Shum discussed the three levels of micro, meso, and macro of learning analytics as follows:ġ. It has emerged to understand learning data, and how we could do interventions to improve the learning systems (i.e. Learning analytics is “the measurement, collection, analysis and reporting of data about learners and their contexts, for purposes of understanding and optimizing learning and the environments in which it occurs".
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